Monolith’s long-awaited JRPG undergoes technical analysis ahead of its release.

By Mario Gmez / May 26, 2020, 12: 20124 comments

This week finally hitting storesXenoblade Chronicles: Definitive Edition, complete remastering of the great Wii game that returns to the load with mechanical improvements and new content. Details about hisperformanceYes, they had remained a secret until now; but the Twitter user MasaGratoR has been able to discover details about it by leaking configuration files.

To the surprise of very few, XCDE copies the technical characteristics of Xenoblade Chronicles 2, which means that the game will have avariable resolutionboth in portable mode and in TV mode. 378-540p and 504-720p respectively, to be exact. To compensate for the lack of definition, the game will have aaccent filterwith a couple of additional options, less aggressive than the views previously.

And what about thefluency? Although the above source does not mention anything on this subject, the YouTube channel Jansn Benchmarks has recently shared its own advance technical analysis, according to which the game “runs” on30 FPSboth in portable mode and in the dock. The snippet shown in the video is really stable, with very punctual drops and with a very slight impact on any configuration of the console.

Since in both cases we talk aboutleaksWe recommend that you keep in mind that Nintendo could alter any of these characteristics through a launch patch, for example; although at the moment such a thing is not expected. Xenoblade Chronicles: Definitive Edition will be available on Friday, May 29, promising up to 20 hours of epilogue for the most completists. You can see what it looks like in its latest trailer.

More about: Xenoblade Chronicles: Definitive Edition and Nintendo.

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