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Video games make us happier, findings from an Oxford University study

“If you play Animal Crossing for four hours a day you will feel better than those who don’t.”

Video games make us happier, findings from an Oxford University study

Video games continue to be the subject of research for academics. The last example comes from the Oxford University, where a study has yielded an interesting but perhaps not surprising data: playing makes us happy. This has been determined by a group led by the teacher Andrew Przybylski, which states that this practice can have positive effects on a person’s well-being.

Regularization [de los videojuegos] could deprive players of their profits Andrew Przybylski“Our findings show that video games they are not necessarily bad for our health; there are other other psychological factors that have a significant effect on the well-being of the individual. Furthermore, playing can be an activity that is positively related to people’s mental health, and regulating these could deprive players of these benefits, “says Przybylski.

“If you play Animal Crossing for four hours a day, every day, you are likely to say you feel happier than those who do not,” he adds in words collected by the British BBC. “That does not mean that Animal Crossing by itself makes you happy,” he points out, remembering how his findings are in contrast to other previous reports where it was claimed just the opposite, that they created unhappiness. Naturally, this relationship does not have to occur in other titles: “we need to study more games and more players, for longer,” says Przybylski, asking for collaboration from the sector.

The leading study in this news item explored the association between target playtime and well-being, examining the link between directly measured behavior and subjective mental health, specifically on two video games, Animal Crossing: New Horizons and Plants vs Zombies: Battle for Neighborville. For this, it had the help of 3,274 players who were in parallel responding to a survey.

Video games are more than entertainment in many cases. Precisely, from 3DJuegos today we deal with several releases that masterfully treat depression while a few weeks ago we talked about the representation of mental illnesses in the industry attending to several examples.

More about: Studies and Reports and Oxford University.