Newly revived Lucasfilm Games is using Ubisoft and Massive Entertainment to make a Star Wars game, in a move that bodes well for the future of the franchise.
The Division 2 studio will use its Snowdrop engine to create a « story, open world » title, although that’s about it in terms of the specifics. Julian Gerighty, who previously served as Creative Director on The Crew and Associate Creative Director on The Division, will take on the role of Creative Director for this project.
« We’ve spent nearly a year working to get to know them and what they want to contribute, » Douglas Reilly, vice president of Lucasfilm Games, said in a blog post announcing the collaboration. « I’m a huge fan of them, personally. I think we’re very excited about the direction the project is taking because they have a unique take on the story and the game they want to deliver. »
The Star Wars Open World game is in development with mass entertainment from Ubisoft
Ubisoft’s Open World Formula feels dated
That being said, this does not mean that the EA is completely out of the picture. « We are very proud of the games that we have created with EA, » said Reilly. « We will continue to work with them and our relationship has never been stronger. Although we don’t have many details to share at this time, we have several projects underway with the talented teams at EA. »
But it also seems that this deal with Ubisoft is not an exception, but the new normal. Any exclusivity agreements EA has made with Disney have officially run their course. « We want to work with the best teams in their class that can put on great games across our IP, » Reilly said.
Not too much speculation, but could we see Obsidian, the studio behind Knights of the Old Republic, delivering a new Star Wars RPG? Will Polyphony Digital give us the intensely technical simulator we’ve been asking for? Everything seems possible.
This announcement from Ubisoft comes on the heels of news that Disney has teamed up with Bethesda and MachineGames on a new Indiana Jones title.