The Lord of the Rings: Gollum will take advantage of the SSD, ray-tracing and more features of the PS5

By Sebastian Quiroz 0 COMMENTS 11/19/2020 9:01 am


Despite the expected The Lord of the Rings: Gollum Still no release date, new information about this title was recently shared. Specific, Daedalic Entertainment, the developers, They have detailed the functions of the PS5 that will be used in this long-awaited game of 2021.

In an interview with Official PlayStation Magazine UK, several members of the development team discussed how they will use the power of the PS5 to their advantage. In terms of control, the haptic response will take immersion to the next level, as with this technology we will be able to feel more directly the actions of Gollum. Jonas Husges, Editorial Director at Daedalic, also commented that the team is harnessing the power of the SSD to make the experience more open to the gamer. This was what he commented:

“Starting a section over after a poorly timed jump, or a fatal encounter with an orc guard, will be instantaneous. We want to encourage players to experiment [al jugar], and the SSD removes a big obstacle to that. “

On the other hand, this title will make use of 3D Audio, with which we will have a better idea of ​​everything that is around us. Regarding the visual aspect, Mathias Fischer, art director, mentions that ray-tracing will be an important element that will make the game look betterIt also plays a key role in gameplay, as “moving, dynamic light sources will provide that extra challenge when Gollum moves through the dark.”

At the moment, The Lord of the Rings: Gollum still does not have a specific release date, but coming to PS4, PS5, Xbox One, Xbox Series X | S, Nintendo Switch, and PC sometime in 2021. In related topics, here you can see a little of this game in the new generation.


Via: Altchar

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Sebastian Quiroz

23 years. Editor at Consumer of pop culture.