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Science fiction objects we need in the real world

One of the great virtues of Science fiction it is its ability to make human beings dream. With futuristic visions, yes, but also with all kinds of technological innovations that could one day become a reality. After all, if the rockets or submarines conceived by Jules Verne today are an everyday thing, why couldn’t the gadgets displayed by so many movies and series be?

While we wait for the future to catch up with us, we remember all those objects conceived by science fiction that would be of great use in the real world.

Portal weapon (Rick and Morty, 2013)

science fiction objects

Throughout history, many science fiction titles have dreamed of all kinds of devices that allow travel through different places, times and dimensions. None as complete as the portal weapon introduced in Rick and morty that combines all the possibilities so that its users can roam freely between different universes, dimensions and realities. It also highlights that its functions are not limited to movement, as it has a history of journeys that facilitates access to favorite sites, it is capable of interacting with all types of computers, it can detect when a computer is compromised and it can even self-destruct in extreme cases. . It may not have the style of a DeLorean, but the truth is that its practicality also avoids many headaches for its users.

JARVIS (Iron Man, 2008)

Smart homes are getting closer to becoming a reality, at least in the way science fiction has envisioned them for generations. Perhaps for this reason, more and more people are wondering what would be the ideal device / service for the home of tomorrow. This, of course, would be the Just A Rather Very Intelligent System, better known to all as JARVIS, one of the best options. Although the AI ​​was originally developed to manage the mansion of Tony Stark and Stark Industries, the conversion of the millionaire into Iron Man caused its functions to be significantly expanded. This included help for the realization of more and more powerful armor – and let’s face it, showy – an extensive database of allies and enemies that helps to find the weaknesses of any adversary and, incidentally, a friendly voice both in the adventures as in times of adversity. The loyalty of the system is such that it found a way to hide from Ultron, which was later used to create Vision, one of the most powerful elements within the Avengers.

Memory Orb (Blade Runner 2049, 2017)

science fiction objects

From newspapers to networks like Instagram, human beings have always looked for a way to preserve their most precious memories. If fantasy allowed us to dream of Harry Potter’s pensive, science fiction did the same with the memory orb seen in Blade Runner 2049. Although the film does not delve into its functions, the sequences involving Dr. Stelline reveal that It is an object larger than a fist, but with the capacity to store countless memories in great detail. The experience of Rick Deckard and other blade runners tells us that using this device for reengineering memory implants in search of increasingly human replicants is not always a good idea. Even so, technology has been a great help for Stelline to be one of the great specialists in her field, but also to make her loneliness more bearable with the continuous review of the most rewarding moments of her past.

Droids (Star Wars Saga)

From María (Metropolis, 1927) to Sonny (I, robot, 2004), science fiction has introduced us to countless androids, many of which end up spiraling out of control to generate all kinds of problems. This is not the case of Star Wars, whose droids tend to have an enviable operation and programming that makes life easier even in the most remote corners of the distant galaxy. As some of the most iconic proves: conceived for the protocol, C3P-O speaks more than six million languages ​​- eventually exceeding seven million – that allow it to communicate with virtually any form of life; the reprogrammed K-2SO is the ideal bodyguard for anyone, even when its formatting is accompanied by a certain irony; while R2-D2, BB-8 and the numerous astromech droids would be of great help to repair any technical problems immediately. In other words, a universe in which any imaginable service can be solved by a robot.

Simulation machine (Futurama, 1999)

science fiction objects

Although it is easy to mistake it for a simple television, the simulator machine, also known as the What-if Machine, is undoubtedly one of the great inventions of Professor Farnsworth. After all, who has had no doubts when making a decision? The resolution is easier with this gadget, which is asked a question of the type what if? to show an on-screen video of what will happen if a certain path is followed. A gadget that would be of great help in moments of hesitation, although yes, we warn that its operation and its accuracy are unknown.

Learning machine (Matrix, 1999)

Science fiction objects

“Can you fly that thing?” Neo asks in the middle of battle. “Not yet,” Trinity responds, then request a program that tells you how to fly a helicopter. In the real world, learning to control an aircraft or become a martial arts specialist would take years, but in the Matrix the deep knowledge to reach expert levels in any subject requires no more than a very brief installation. The process may not be the most pleasant – a direct connection to the brain – but Neo’s attitude indicates that, once the initial trance is over, the immediate wisdom is truly addictive.

Medical machines (Prometheus, 2012; Elysium, 2013)

science fiction objects

Much of the main scientific research throughout the ages has been in the pursuit of health, so it is not surprising that so many films speculate on the development of medical technology. Some of the most extreme cases have been the MedPod of Prometheus and the Med-Bay of Elysium: the first is a fully specialized diagnostic and surgery station for all kinds of ailments, including alien births; the second is a device capable of curing all diseases, but also of reversing aging and regenerating parts of the body. Recent times have made it very clear to us how important it would be to have these advances in the real world, but they have also emphasized the messages of both films by demonstrating the need for medical science to be accessible to all.

Replicator (Star Trek: The Next Generation, 1987)

Much of the technology seen in movies and science fiction series was imagined to address real-world problems. Such is the case of excess waste, the treatment of which has inspired all kinds of uses, ranging from fuel for temporary machines (Back to the Future II, 1989) to friendly compacting robots (WALL • E, 2008). None has surpassed what has been done by the replicator introduced in Star Trek: The Next Generation which, based on the principles of the mythical teleporter, decomposes objects into simple atomic elements and then recombines them in completely different ways. Its original function was to create all kinds of food recipes stored in the system, but its uses increased over the years and allowed it to shape practically anything that is not a weapon or dangerous object. An environmentally friendly team, but also a great help to lighten the load on the long trips of Starfleet.

Point of View Transmitting Weapon (Intergalactic Traveler’s Guide, 2005)

If the novel by Douglas Adams and its subsequent adaptation captivated ardent fans of science fiction, it was largely because of its crazy space adventures, but also because of the eccentricity embodied in its technological visions. This includes not only the depressed Marvin, but also the gadgets featured throughout history, among which was the point-of-view transmitting weapon, one of the most iconic. Despite its appearance, it is not a weapon designed for violence, but for understanding, as its function is to make the target see things from the shooter’s perspective. The device could prove especially useful in avoiding large-scale war conflicts, but also in reducing tensions in times of social distancing. This if we remember that it was not designed for war, but to guarantee peace at home when requested by the Intergalactic Consortium of Angry Wives, whose members were fed up with absurd fights with their husbands.

Sonic Screwdriver (Doctor Who, 1968)

If there is one science fiction device that has proven its functionality over time, it is the Doctor Who sonic screwdriver. After all, their countless appearances over the years have shown that they are one team capable of doing it all. Its functions range from the most – door opening, geolocation and lighting – to the most complex – complete medical scans, tracking of extraterrestrial life forms and amplification of sound waves – and even going through the absurd – candle lighting and conversion of ordinary lenses in sunglasses. And of course, as a good screwdriver, it also works to tighten screws. Special mention for its design, because unlike other gadgets that have maintained the same style over time, the appearance of the sonic screwdriver has evolved over time to position itself among the most popular sci-fi equipment.

Bonus: The ansible

An object that we may not be able to fully use these days, but that is worth mentioning for its promises. It is an object that allows instant interstellar communication, whose name was coined in the work of the American writer Ursula K. LeGuin and has been included in other works of science fiction, such as the saga Ender’s Game. With this invention, beings living in one galaxy or another would not have to wait for messages to take decades to get from one side to the other, thus allowing the trade of ideas and knowledge between worlds. If human beings conquer interstellar travel in the future, this object would be of great help.

Sci Fi Gadgets

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Luis Miguel Cruz Someday I will join the X-Men, the Rebel Alliance or the Night’s Watch. Proud member of Cine PREMIERE since 2008.