PS5 : Electronic Arts Officially Completes Acquisition of Codemasters

Sony Playstation 5 :

Electronic arts has announced through a press release in Spanish that your acquisition of Codemasters went live today, opening the door to a collaboration between the two companies that “marks a new and exciting era in the entertainment of driving video games”, as they say in the official text. The purchase, which “has been financed with available cash” has been finalized for approximately $ 8.37 in cash for each common share Codemasters, which is estimated to have an implied business value of $ 1.2 billion.

With this agreement Electronic Arts and Codemasters intend to establish themselves as a benchmark for fans of racing video games: in collaboration both will be able to develop and publish new deliveries of the “most powerful and popular driving brands in the world, among which are Formula 1, Need for Speed, DIRT, DIRT Rally / WRC, GRID, Project CARS and Real Racing, among others, “they explain. Electronic Arts has celebrated the purchase of Codemasters with a tweet in which they welcome it” to the house of racing games.

CEOs of both companies celebrate the purchase

Andrew Wilson, CEO of Electronic Artscommented on the acquisition in the press release: “This is the beginning of an exciting new era for video games and driving content by bringing together the talented teams of Electronic Arts and Codemasters. The love for racing continues to grow throughout the world. world, and the combination of franchises in our portfolio will allow us to create new innovative experiences and lead more players to the excitement of cars and motorsports. Our teams will be a global powerhouse in driving entertainment, with incredible video games for players on all platforms, we can’t wait to get started. “

Frank Sagnier, CEO of Codemasters, also issued a statement: “Today is a milestone in Codemasters history, and an exciting day for our employees and players. The partnership with Electronic Arts enable our teams to take our acclaimed franchises to new heights and reach a huge global audience through its network of players. Together we can redefine the driving video game landscape to create even more engaging experiences for racing fans around the world. “