Sony Playstation 5 :
The last friday CD Projekt Red announced an update in the minimum and recommended requirements of Cyberpunk 2077 for PC, which, as you already know, will arrive in Spain on December 10, accompanied, of course, by its version for consoles.
Among these updated requirements were also three different specifications for whether our computer could move the game with ray tracing in real time (ray tracing) enabled mentioning, for the moment, only NVIDIA GeForce RTX graphics in these specs.
Shortly after, a player asked Marcin Momot (one of the communication managers of CD Projekt Red) on the internet about Ray Tracing specifications for AMD graphics Since the game uses the DirectX Raytracing API, this technology should also be able to be used in the graphics of the brand directed by Lisa Su (in addition to that Ray Tracing will also reach PS5 and Xbox Series X / S equipped with AMD GPU).
Not for the release but we are working together with AMD to introduce this feature as soon as we can.— Marcin Momot (@ Marcin360) November 20, 2020
Marcin’s answer was that Cyberpunk 2077 for PC will not support your Ray Tracing for AMD graphics during game launch “But we are working with AMD to introduce this feature as soon as we can,” so arrive with an update weeks later of the game launch.
This is what Cyberpunk 2077 looks like with Ray Tracing
Just yesterday we showed you how Cyberpunk 2077 looks on PC, with graphics in Ultra, 4K resolution and with Ray Tracing activated. CD Projekt RED has been ally with NVIDIA as technology partner and has been working with the green brand for a long time to bring ray tracing to these charts, this is probably the main reason why Ray Tracing is not on AMD launch charts.
Also remember that Only the latest AMD Radeon RX 6000 supports real-time ray tracing technology While NVIDIA has been using compatible graphics for two years now, something that may also explain that, at launch, only its graphics can use this technology.