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The history approached from video games can go beyond the World Wars, Greek, Egyptian and Norse mythologies, medieval and feudal settlements in Asia. For a long time, it has been thought that elements of pre-Hispanic culture could be very interesting to make a video game and this will come true thanks to the initiative of Mexican Guillermo Alarcón, founder of the Japan-based studio Meta Studios Creative Agency.
Mictlan: a game inspired by pre-Hispanic Mexico
In recent days, the development process of Mictlan: An Ancient Mythical Tale has transcended, an open world, action and adventure game in the third person that will take place in the 16th century during the Conquest period and that will highlight the representation of cities such as Tulum. , Calakmul, Chichén Itzá, Teotihuacán and Tenochtitlán, as well as the relationship with Mictlán, the conception of the underworld of the Mexicas. Also, this game will feature representations of pre-Hispanic deities such as Quetzalcóatl, Tezcatlipoca and Huitzilopochtli.
Through its official accounts on social networks, the development team led by Guillermo Alarcón has shown different elements of his art and design, showing his attention to detail in terms of the environments and an interesting representation of the elements of pre-Hispanic cultures seen from the perspective of a video game.
Have you checked out our latest game character? The one and only #tezcatlipoca for #mictlanthegame support indie game projects and help us pre registering for @kickstarter link in description! pic.twitter.com/eDMhY1crBR
– Mictlan: The Game (@Mictlanthegame) December 8, 2020
Likewise, the team of 40 developers who are responsible for Mictlan: An Ancient Mythical Tale, is adding important talents, such as Yashaswi Karthik, concept artist from Ubisoft who also fulfills his role as art director of this game inspired by the pre-Hispanic cultures of the that today is Mexico.
We introduce you to our new Art Director and Concept Art manager:
Yashaswi Karthik
He is currently working as a Concept Artist at Ubisoft and he is now leading our concept art team as Art Director.
He will be leading all the Mexican talent behind concept art. pic.twitter.com/2UUwkpuv69
– Mictlan: The Game (@Mictlanthegame) November 25, 2020
On the other hand, Mictlan: An Ancient Mythical Tale seeks to add talent in the artistic section and for this they have contacted Roco Pachukote, vocalist of the Mexican rock group La Maldita Vecindad and who is also known as a promoter of the Mexican culture.
Friends we are in talks with @rocopachukote from @MalditaVecindad to be part of mictlan as a #tlamatini character and possibly for the Mictlan soundtrack !! How do you see it? pic.twitter.com/qrxZxilebN
– Mictlan: The Game (@Mictlanthegame) December 18, 2020
Mictlan: An Ancient Mythical Tale already has an official site on Steam and according to the information shown, it will soon start a campaign on Kickstarter.
What do you think of the Mictlan: An Ancient Mythical Tale proposal?
Tell us in the comments and stay with us at LEVEL UP.
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