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We have been more than a decade without a new installment of Left 4 Dead, but that was not because Valve has remained with its arms crossed. In fact, the company at some point was developing a third installment, which would have had an open world and transported us to Africa.
Geoff Keighley released a documentary called The Final Hours of Half-Life: Alyx, which focuses on developing the virtual reality title. It also reveals some projects that Valve was developing, but that stayed on the road.
One of them was Left 4 Dead 3, a project that promised to be very ambitious. We say it since it was going to be a cooperative shooter that was going to transport us to an open world. This change would have been very important since the previous installments would have been linear and level based.
The open world of Left 4 Dead 3 was going to transport us to Morocco, Africa and there we would face hundreds of zombies on screen. Thus, everything outlined that it would have been a very ambitious delivery for his era.
What went wrong
Now what happened to Left 4 Dead 3? What was the reason it didn’t come true? The documentary points out that there is a very important reason.
One of the main ones is that the development encountered problems related to Source 2, the game engine in which it was being developed with Left 4 Dead 3 and other projects of the company.
So in the end Valve decided that the best idea was to cancel Left 4 Dead 3 and look for other opportunities. So Left 4 Dead had to return to the trunk and we can only wait for his return.
And what did you think of this news? Would you have liked Left 4 Dead 3 to come true? Tell us in the comments.
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