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haptic response, ray tracing, SSD

The Lord of the Rings adventure continues in development for PS5, Xbox Series X, and current platforms.

The Lord of the Rings: Gollum

The fans of The Lord of the Rings have an appointment with their consoles in 2021. And it is that Daedalic Entertainment continues to work hard to bring us that The Lord of the Rings: Gollum that was announced in 2019, and which is confirmed for PS5, Xbox Series X and PC, as well as for previous generation consoles. But in this news we are going to focus on its new generation versions, and more specifically that of PlayStation 5, since the study has offered details about game improvements on this platform.

Gollum Stocks Get More Tangible Jonas HusgesIn the latest issue of the Official PlayStation Magazine UK, shared by AltChar, the Daedalic team talks about the PS5 features and how they are going to take advantage of them in their LOTR Gollum. For example, the game will make use of that haptic response of the DualSense controller that has given so much to talk about, and will allow us to feel the ways in which Gollum interacts with the world: “Gollum’s actions they become more tangible, and his physical effort when he runs out of stamina translates directly to the way the title is played. “

Image from The Lord of the Rings: Gollum

In this, the director of publications Jonas husges, by Daedalic, also mentions the use of the so-called SSD high speed to remove charges: “Restart a section after a poorly calculated jump, or a fatal encounter with an orc guard, it will be instantaneous. We want to encourage players to experiment [al jugar], Y SSD removes a big hurdle for it. “Although this is not the only PS5 novelty that they plan to take advantage of in The Lord of the Rings: Gollum.

Dynamic and moving light sources will be that extra challenge Mathias FischerSoon after, art director Mathias Fischer mentions the use of 3D audio console, in addition to confirming that they will use ray tracing effects in the shadows of the game, for further immersion in the stealth phases. Not only that, but also “dynamic and moving light sources will pose that extra challenge when Gollum moves through the dark, “he says. We understand this is being able to give you away while trying to go unnoticed by the shadows.

With no confirmed release date yet, The Lord of the Rings: Gollum is still scheduled for sometime in 2021. A game that will be available on the new generation and on PC, as well as on PS4, Xbox One and Nintendo Switch. For its part, PlayStation 5 lands today in Spain and in most countries. If you want to find out in depth about the console, in this video report we tell you our impressions of the DualSense controller, and in this article you have a complete analysis of PlayStation 5 available.

More about: The Lord of the Rings: Gollum, The Lord of the Rings, PlayStation 5, PS5, DualSense, SSD and Ray tracing.