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Although the idea is that from the next generation on, load times are a thing of the past, current titles still have them although there are creative ways to deal with them. In the case of Ghost of Tsushima, success of PS4 at this time, its presence has been noticed by the players but beyond a criticism, because in reality they are very fast, the question is why and recently a manager of Sucker Punche revealed the reason.
As a result of the success of Ghost of Tsushima, some fans have wanted to delve more into the details of the game and one of the issues that has come up has been related to loading times, which have surprised the players because They consider them quite fast, especially when taking into account that the PS4 uses a hard drive. In that sense, a fan participated in a brief conversation on the subject on Twitter and noted that Sucker Punch decided to keep loading times longer on purpose to give tips to players.
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To his surprise, Brian Fleming, co-founder and producer of Sucker Punch, responded and confirmed that what has been said about it is true, since the development team wanted players to have access to some tips to continue their adventure, for so it was decided that these would show up during load times, so they stayed a little longer.
It’s true. Once we decide to show a tip, we hold for a minimum time, load often completes during that minimum.
– ⛩ Brian of Tsushima ⛩ (@brian_fleming) July 27, 2020
Ghost of Tsushima is available on PS4 and at this link you will find all the information related to the new success of PS4, as well as our written review.
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